// See file LICENSE for more information. library impl.digest.md4; import 'dart:typed_data'; import 'package:pointycastle/api.dart'; import 'package:pointycastle/src/impl/md4_family_digest.dart'; import 'package:pointycastle/src/registry/registry.dart'; import 'package:pointycastle/src/ufixnum.dart'; /// Implementation of MD4 digest class MD4Digest extends MD4FamilyDigest implements Digest { static final FactoryConfig factoryConfig = StaticFactoryConfig(Digest, 'MD4', () => MD4Digest()); static const _DIGEST_LENGTH = 16; MD4Digest() : super(Endian.little, 4, 16); @override final algorithmName = 'MD4'; @override final digestSize = _DIGEST_LENGTH; @override void resetState() { state[0] = 0x67452301; state[1] = 0xefcdab89; state[2] = 0x98badcfe; state[3] = 0x10325476; } @override void processBlock() { var a = state[0]; var b = state[1]; var c = state[2]; var d = state[3]; // Round 1 - F cycle, 16 times. a = crotl32(a + _f(b, c, d) + buffer[0], _S11); d = crotl32(d + _f(a, b, c) + buffer[1], _S12); c = crotl32(c + _f(d, a, b) + buffer[2], _S13); b = crotl32(b + _f(c, d, a) + buffer[3], _S14); a = crotl32(a + _f(b, c, d) + buffer[4], _S11); d = crotl32(d + _f(a, b, c) + buffer[5], _S12); c = crotl32(c + _f(d, a, b) + buffer[6], _S13); b = crotl32(b + _f(c, d, a) + buffer[7], _S14); a = crotl32(a + _f(b, c, d) + buffer[8], _S11); d = crotl32(d + _f(a, b, c) + buffer[9], _S12); c = crotl32(c + _f(d, a, b) + buffer[10], _S13); b = crotl32(b + _f(c, d, a) + buffer[11], _S14); a = crotl32(a + _f(b, c, d) + buffer[12], _S11); d = crotl32(d + _f(a, b, c) + buffer[13], _S12); c = crotl32(c + _f(d, a, b) + buffer[14], _S13); b = crotl32(b + _f(c, d, a) + buffer[15], _S14); // Round 2 - G cycle, 16 times. a = crotl32(a + _g(b, c, d) + buffer[0] + 0x5a827999, _S21); d = crotl32(d + _g(a, b, c) + buffer[4] + 0x5a827999, _S22); c = crotl32(c + _g(d, a, b) + buffer[8] + 0x5a827999, _S23); b = crotl32(b + _g(c, d, a) + buffer[12] + 0x5a827999, _S24); a = crotl32(a + _g(b, c, d) + buffer[1] + 0x5a827999, _S21); d = crotl32(d + _g(a, b, c) + buffer[5] + 0x5a827999, _S22); c = crotl32(c + _g(d, a, b) + buffer[9] + 0x5a827999, _S23); b = crotl32(b + _g(c, d, a) + buffer[13] + 0x5a827999, _S24); a = crotl32(a + _g(b, c, d) + buffer[2] + 0x5a827999, _S21); d = crotl32(d + _g(a, b, c) + buffer[6] + 0x5a827999, _S22); c = crotl32(c + _g(d, a, b) + buffer[10] + 0x5a827999, _S23); b = crotl32(b + _g(c, d, a) + buffer[14] + 0x5a827999, _S24); a = crotl32(a + _g(b, c, d) + buffer[3] + 0x5a827999, _S21); d = crotl32(d + _g(a, b, c) + buffer[7] + 0x5a827999, _S22); c = crotl32(c + _g(d, a, b) + buffer[11] + 0x5a827999, _S23); b = crotl32(b + _g(c, d, a) + buffer[15] + 0x5a827999, _S24); // Round 3 - H cycle, 16 times. a = crotl32(a + _h(b, c, d) + buffer[0] + 0x6ed9eba1, _S31); d = crotl32(d + _h(a, b, c) + buffer[8] + 0x6ed9eba1, _S32); c = crotl32(c + _h(d, a, b) + buffer[4] + 0x6ed9eba1, _S33); b = crotl32(b + _h(c, d, a) + buffer[12] + 0x6ed9eba1, _S34); a = crotl32(a + _h(b, c, d) + buffer[2] + 0x6ed9eba1, _S31); d = crotl32(d + _h(a, b, c) + buffer[10] + 0x6ed9eba1, _S32); c = crotl32(c + _h(d, a, b) + buffer[6] + 0x6ed9eba1, _S33); b = crotl32(b + _h(c, d, a) + buffer[14] + 0x6ed9eba1, _S34); a = crotl32(a + _h(b, c, d) + buffer[1] + 0x6ed9eba1, _S31); d = crotl32(d + _h(a, b, c) + buffer[9] + 0x6ed9eba1, _S32); c = crotl32(c + _h(d, a, b) + buffer[5] + 0x6ed9eba1, _S33); b = crotl32(b + _h(c, d, a) + buffer[13] + 0x6ed9eba1, _S34); a = crotl32(a + _h(b, c, d) + buffer[3] + 0x6ed9eba1, _S31); d = crotl32(d + _h(a, b, c) + buffer[11] + 0x6ed9eba1, _S32); c = crotl32(c + _h(d, a, b) + buffer[7] + 0x6ed9eba1, _S33); b = crotl32(b + _h(c, d, a) + buffer[15] + 0x6ed9eba1, _S34); state[0] = clip32(state[0] + a); state[1] = clip32(state[1] + b); state[2] = clip32(state[2] + c); state[3] = clip32(state[3] + d); } // round 1 left rotates static const _S11 = 3; static const _S12 = 7; static const _S13 = 11; static const _S14 = 19; // round 2 left rotates static const _S21 = 3; static const _S22 = 5; static const _S23 = 9; static const _S24 = 13; // round 3 left rotates static const _S31 = 3; static const _S32 = 9; static const _S33 = 11; static const _S34 = 15; // F, G and H are the basic MD4 functions. int _f(int u, int v, int w) => (u & v) | (not32(u) & w); int _g(int u, int v, int w) => (u & v) | (u & w) | (v & w); int _h(int u, int v, int w) => u ^ v ^ w; @override int get byteLength => 64; }