import 'dart:typed_data'; import 'package:pointycastle/api.dart'; import 'package:pointycastle/src/impl/base_block_cipher.dart'; import 'package:pointycastle/src/registry/registry.dart'; class RC2Engine extends BaseBlockCipher { static final FactoryConfig factoryConfig = StaticFactoryConfig(BlockCipher, 'RC2', () => RC2Engine()); static Uint8List piTable = Uint8List.fromList([ 0xd9, 0x78, 0xf9, 0xc4, 0x19, 0xdd, 0xb5, 0xed, 0x28, 0xe9, 0xfd, 0x79, 0x4a, 0xa0, 0xd8, 0x9d, 0xc6, 0x7e, 0x37, 0x83, 0x2b, 0x76, 0x53, 0x8e, 0x62, 0x4c, 0x64, 0x88, 0x44, 0x8b, 0xfb, 0xa2, 0x17, 0x9a, 0x59, 0xf5, 0x87, 0xb3, 0x4f, 0x13, 0x61, 0x45, 0x6d, 0x8d, 0x09, 0x81, 0x7d, 0x32, 0xbd, 0x8f, 0x40, 0xeb, 0x86, 0xb7, 0x7b, 0x0b, 0xf0, 0x95, 0x21, 0x22, 0x5c, 0x6b, 0x4e, 0x82, 0x54, 0xd6, 0x65, 0x93, 0xce, 0x60, 0xb2, 0x1c, 0x73, 0x56, 0xc0, 0x14, 0xa7, 0x8c, 0xf1, 0xdc, 0x12, 0x75, 0xca, 0x1f, 0x3b, 0xbe, 0xe4, 0xd1, 0x42, 0x3d, 0xd4, 0x30, 0xa3, 0x3c, 0xb6, 0x26, 0x6f, 0xbf, 0x0e, 0xda, 0x46, 0x69, 0x07, 0x57, 0x27, 0xf2, 0x1d, 0x9b, 0xbc, 0x94, 0x43, 0x03, 0xf8, 0x11, 0xc7, 0xf6, 0x90, 0xef, 0x3e, 0xe7, 0x06, 0xc3, 0xd5, 0x2f, 0xc8, 0x66, 0x1e, 0xd7, 0x08, 0xe8, 0xea, 0xde, 0x80, 0x52, 0xee, 0xf7, 0x84, 0xaa, 0x72, 0xac, 0x35, 0x4d, 0x6a, 0x2a, 0x96, 0x1a, 0xd2, 0x71, 0x5a, 0x15, 0x49, 0x74, 0x4b, 0x9f, 0xd0, 0x5e, 0x04, 0x18, 0xa4, 0xec, 0xc2, 0xe0, 0x41, 0x6e, 0x0f, 0x51, 0xcb, 0xcc, 0x24, 0x91, 0xaf, 0x50, 0xa1, 0xf4, 0x70, 0x39, 0x99, 0x7c, 0x3a, 0x85, 0x23, 0xb8, 0xb4, 0x7a, 0xfc, 0x02, 0x36, 0x5b, 0x25, 0x55, 0x97, 0x31, 0x2d, 0x5d, 0xfa, 0x98, 0xe3, 0x8a, 0x92, 0xae, 0x05, 0xdf, 0x29, 0x10, 0x67, 0x6c, 0xba, 0xc9, 0xd3, 0x00, 0xe6, 0xcf, 0xe1, 0x9e, 0xa8, 0x2c, 0x63, 0x16, 0x01, 0x3f, 0x58, 0xe2, 0x89, 0xa9, 0x0d, 0x38, 0x34, 0x1b, 0xab, 0x33, 0xff, 0xb0, 0xbb, 0x48, 0x0c, 0x5f, 0xb9, 0xb1, 0xcd, 0x2e, 0xc5, 0xf3, 0xdb, 0x47, 0xe5, 0xa5, 0x9c, 0x77, 0x0a, 0xa6, 0x20, 0x68, 0xfe, 0x7f, 0xc1, 0xad ]); static const BLOCK_SIZE = 8; @override String get algorithmName => 'RC2'; @override int get blockSize => BLOCK_SIZE; bool forEncryption = false; List? workingKey; List generateWorkingKey(Uint8List key, int bits) { int x; var xKey = List.generate(128, (index) => 0); for (var i = 0; i != key.length; i++) { xKey[i] = key[i] & 0xff; } // Phase 1: Expand input key to 128 bytes var len = key.length; if (len < 128) { var index = 0; x = xKey[len - 1]; do { x = piTable[(x + xKey[index++]) & 255] & 0xff; xKey[len++] = x; } while (len < 128); } // Phase 2 - reduce effective key size to "bits" len = (bits + 7) >> 3; x = piTable[xKey[128 - len] & (255 >> (7 & -bits))] & 0xff; xKey[128 - len] = x; for (var i = 128 - len - 1; i >= 0; i--) { x = piTable[x ^ xKey[i + len]] & 0xff; xKey[i] = x; } // Phase 3 - copy to newKey in little-endian order var newKey = List.generate(64, (index) => 0); for (var i = 0; i != newKey.length; i++) { newKey[i] = xKey[2 * i] + (xKey[2 * i + 1] << 8); } return newKey; } @override void init(bool forEncryption, CipherParameters? params) { this.forEncryption = forEncryption; Uint8List key; if (params != null) { if (params is RC2Parameters) { workingKey = generateWorkingKey(params.key, params.effectiveKeyBits); key = params.key; } else if (params is KeyParameter) { key = params.key; workingKey = generateWorkingKey(key, key.length * 8); } } } @override Uint8List process(Uint8List data) { var out = Uint8List(blockSize); var len = processBlock(data, 0, out, 0); return out.sublist(0, len); } @override int processBlock(Uint8List input, int inputOff, Uint8List out, int outOff) { if (workingKey == null) { throw ArgumentError('RC2 engine not initialised'); } if ((inputOff + BLOCK_SIZE) > input.length) { throw ArgumentError('input buffer too short'); } if ((outOff + BLOCK_SIZE) > out.length) { throw ArgumentError('output buffer too short'); } if (forEncryption) { encryptBlock(input, inputOff, out, outOff); } else { decryptBlock(input, inputOff, out, outOff); } return BLOCK_SIZE; } @override void reset() {} int rotateWordLeft(int x, int y) { x &= 0xffff; return (x << y) | (x >> (16 - y)); } void encryptBlock(Uint8List input, int inOff, Uint8List out, int outOff) { int x76, x54, x32, x10; x76 = ((input[inOff + 7] & 0xff) << 8) + (input[inOff + 6] & 0xff); x54 = ((input[inOff + 5] & 0xff) << 8) + (input[inOff + 4] & 0xff); x32 = ((input[inOff + 3] & 0xff) << 8) + (input[inOff + 2] & 0xff); x10 = ((input[inOff + 1] & 0xff) << 8) + (input[inOff + 0] & 0xff); for (var i = 0; i <= 16; i += 4) { x10 = rotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey![i], 1); x32 = rotateWordLeft( x32 + (x54 & ~x10) + (x76 & x10) + workingKey![i + 1], 2); x54 = rotateWordLeft( x54 + (x76 & ~x32) + (x10 & x32) + workingKey![i + 2], 3); x76 = rotateWordLeft( x76 + (x10 & ~x54) + (x32 & x54) + workingKey![i + 3], 5); } x10 += workingKey![x76 & 63]; x32 += workingKey![x10 & 63]; x54 += workingKey![x32 & 63]; x76 += workingKey![x54 & 63]; for (var i = 20; i <= 40; i += 4) { x10 = rotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey![i], 1); x32 = rotateWordLeft( x32 + (x54 & ~x10) + (x76 & x10) + workingKey![i + 1], 2); x54 = rotateWordLeft( x54 + (x76 & ~x32) + (x10 & x32) + workingKey![i + 2], 3); x76 = rotateWordLeft( x76 + (x10 & ~x54) + (x32 & x54) + workingKey![i + 3], 5); } x10 += workingKey![x76 & 63]; x32 += workingKey![x10 & 63]; x54 += workingKey![x32 & 63]; x76 += workingKey![x54 & 63]; for (var i = 44; i < 64; i += 4) { x10 = rotateWordLeft(x10 + (x32 & ~x76) + (x54 & x76) + workingKey![i], 1); x32 = rotateWordLeft( x32 + (x54 & ~x10) + (x76 & x10) + workingKey![i + 1], 2); x54 = rotateWordLeft( x54 + (x76 & ~x32) + (x10 & x32) + workingKey![i + 2], 3); x76 = rotateWordLeft( x76 + (x10 & ~x54) + (x32 & x54) + workingKey![i + 3], 5); } out[outOff + 0] = x10; out[outOff + 1] = x10 >> 8; out[outOff + 2] = x32; out[outOff + 3] = x32 >> 8; out[outOff + 4] = x54; out[outOff + 5] = x54 >> 8; out[outOff + 6] = x76; out[outOff + 7] = x76 >> 8; } void decryptBlock(Uint8List input, int inOff, Uint8List out, int outOff) { int x76, x54, x32, x10; x76 = ((input[inOff + 7] & 0xff) << 8) + (input[inOff + 6] & 0xff); x54 = ((input[inOff + 5] & 0xff) << 8) + (input[inOff + 4] & 0xff); x32 = ((input[inOff + 3] & 0xff) << 8) + (input[inOff + 2] & 0xff); x10 = ((input[inOff + 1] & 0xff) << 8) + (input[inOff + 0] & 0xff); for (var i = 60; i >= 44; i -= 4) { x76 = rotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey![i + 3]); x54 = rotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey![i + 2]); x32 = rotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey![i + 1]); x10 = rotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey![i]); } x76 -= workingKey![x54 & 63]; x54 -= workingKey![x32 & 63]; x32 -= workingKey![x10 & 63]; x10 -= workingKey![x76 & 63]; for (var i = 40; i >= 20; i -= 4) { x76 = rotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey![i + 3]); x54 = rotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey![i + 2]); x32 = rotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey![i + 1]); x10 = rotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey![i]); } x76 -= workingKey![x54 & 63]; x54 -= workingKey![x32 & 63]; x32 -= workingKey![x10 & 63]; x10 -= workingKey![x76 & 63]; for (var i = 16; i >= 0; i -= 4) { x76 = rotateWordLeft(x76, 11) - ((x10 & ~x54) + (x32 & x54) + workingKey![i + 3]); x54 = rotateWordLeft(x54, 13) - ((x76 & ~x32) + (x10 & x32) + workingKey![i + 2]); x32 = rotateWordLeft(x32, 14) - ((x54 & ~x10) + (x76 & x10) + workingKey![i + 1]); x10 = rotateWordLeft(x10, 15) - ((x32 & ~x76) + (x54 & x76) + workingKey![i]); } out[outOff + 0] = x10; out[outOff + 1] = x10 >> 8; out[outOff + 2] = x32; out[outOff + 3] = x32 >> 8; out[outOff + 4] = x54; out[outOff + 5] = x54 >> 8; out[outOff + 6] = x76; out[outOff + 7] = x76 >> 8; } }